B.F.A in Industrial Design Spring 2009
By studying the present and past, I desire to shape the future through the combination of digital and physical interactions with the surrounding environment. In combination with my schooling, this view has been shaped by a passion for space exploration; shaping molten glass; eclectic musical tastes; theatrical performances; joy in all things technological; saving the world through sustainable decisions; biking; and an insatiable desire to travel.
Freehand Drawing
Rendering Techniques
Hand and Digital Drafting
Digital & 35mm Photography
Prototyping
Glass Blowing
Macintosh, Windows & Linux
Adobe Creative Suite 4
SolidWorks 2010
Ashlar Graphite
(x)HTML/PHP/CSS
Processing (Java)
Helped create Clank, a boutique design studio focusing on cycling accessories. Projects are seen from design concept through final product, as well as the development of full packaging and marketing materials. This experience continues to add to business, material and manufacturing knowledge.
Acted as a sales associate, assisted in repair procedures, aided with inventory management, and organized store layout changes. This position has provided a greater working knowledge of many technologies, stronger presentation abilities, and has demanded a high level of multitasking.
Worked in a small, but highly versatile team developing features for future versions of consumer software. Concepts were taken from storyboarding to finalized mockups and prototypes, utlizing the strengths of coworkers in a tightly integrated, team-based fashion.
Conducted research in exhibition design and sustainable practices to maximize the impact of the 2007 competition house entered by the university. Primary work over the summer focused on design and build of the furniture for the kitchen of the house, utilizing findings from research in the spring.
Independently developed the website representing the 2007 entrant house, while collaborating with another designer to maintain a clear visual identity. This process was shaped by heavy iteration, with strong input from several key members of the faculty and students working on the house.
Assisted with the construction of a graduate project focusing on physical computing using interactive, modular robotics. The current workload has now transitioned to co-developing a physical graph theory visualization kit.